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KIWETIN

Created by Flyos Games

Kiwetin is an unpredictable fast-paced board game. Hang on to your hats, because a single breeze could change everything!

Latest Updates from Our Project:

The Art of Kiwetin : The interview of Natalie Dombois
about 7 years ago – Sun, Feb 12, 2017 at 12:53:27 AM

We spend a lot of time conceiving the background of Kiwetin. Hours of work, just giving this world some background and personnality. But there is one person who gave Kiwetin its fantastic aspect. This person is Natalie Dombois, an extrmely talented artist from Germany. She gave Kiwetin a touch of feminity and sensitivity with a very accurate eye on what had in mind.


This is an interview of Natalie, speaking about the game and her creative vision


What is your general creative process ?

Every creative piece of art starts indeed in my head. For me it's really important to create works with (hidden) content. That's why it's not unusual for me to start by doing some classical research. Fortunately, with 'Kiwetin' it was a piece of cake. Right from the beginning I had a clear vision of what feeling I wanted to create with my illustrations. Gary and Thomas elucidated really well what's important for them. But I think the three of us had a very similiar image in our minds from the beginning. I own a Cintiq and even work out my compositional sketches on it. As soon as the sketches are approved I create different colour conception sketches until I have the feeling: That's it! Sometimes this works at the first go. Sometimes I have to work out 5 different colour conception sketches. The one that I choose is the basis of the final coloration. From this point on, it's simply just finalization.

How did Kiwetin inspired you creatively?

I really liked the whole 'Kiwetin' project. Besides, it was the first board game I ever worked on. Particularly, I liked that the game play is yet so simple then again so unpredictable. Definitely, I will grapple with nordic aesthetics some more and I hope to work on more games in the future.

What tools do you use to create ?

Most of the time I work with my Wacom Cintiq 24 HD and Adobe Photoshop.

How a feminine touch can influence the gaming industry ?

It's always an advantage to get a new perspective. Many women are as passionate concerning games as men. No matter if it's about playing games or the creation of games. In my opinion it's great to have someone with you who loves your project as much but looks at it from a different angle. This is how you can create totally new ideas you would have never thought of yourself. Like a Breath of Fresh Air, new aesthetics, a new way to tell your story and extraordinary game play possibilities broaden the range.

Would you like to extand the Kiwetin universe ?

With Kiwetin we created a world full of secrets that still lies in the dark. The Spirits "Ki", "We" and "Tin" experience their adventure in the tree tops. Maybe it would be interesting to see what goes on beneath. Who or what else lives in these woods? What kind of world is this and what is happening there? Maybe something even bigger is going on? Who knows…


You can view her wonderful work on : http://nataliedombois.de/


On an another hand, we want to support a very great project lead by Tom Lintern.
It's a graphic novel called Girrion. His creative vision is amazing and viusually stunning.
We encourage you to support his project which ends in a couple of days : 
https://www.kickstarter.com/projects/1405228741/girrion-book-1-the-chrysalis-and-the-stone-issue-6/

Many thanks !
More to come :)

The Flyos Games team

Kiwetin devient bilingue ! (French only)
about 7 years ago – Sun, Feb 12, 2017 at 12:53:21 AM

À l’origine, nous avions décidé de produire Kiwetin dans la langue de Shakespeare exclusivement. La raison était simple : faciliter la production, la gestion et la distribution.

Cependant, vous avez été nombreux à nous questionner sur la version française. Votre intérêt pour le jeu nous a fait chaud au coeur.

C’est pourquoi nous avons décidé de faire de Kiwetin un jeu livré dans les deux langues dès le départ. Nous n’attendrons pas la fin du Kickstarter pour cela. Les cartes Rünes seront bilingues et deux livrets de règles seront compris dans la boîte. L'arrière de la boîte sera également dans les deux langues.

Nous avons entendu vos demandes. Alors, un gros merci à celles et ceux qui ont prit le temps de nous écrire pour partager leur opinion et leur désir de jouer à Kiwetin dans la langue de Molière (et de Hubert Reeves).

En attendant, vous pouvez télécharger les règles en version française : Règles du jeu VF (PDF)

 

All Reviews & New Rules Sheet
about 7 years ago – Sun, Feb 12, 2017 at 12:53:19 AM

Hi folks !

As promised, here is the list of complete reviews we have about Kiwetin.
We are so happy that the game was so well received.
Keep in mind that they've tested a prototype version with home made 3D printed miniatures. Final assets will be highly detailed and refined (obviously)

GeekDad : https://geekdad.com/2017/01/boardgame-review-kiwetin/

Everything Board Games : http://www.everythingboardgames.com/search?q=kiwetin&x=0&y=0

Unfiltered Gamer : https://www.youtube.com/watch?v=YzEiO0I2gF4

Casual Game Revolution : http://casualgamerevolution.com/blog/2017/01/on-the-wings-of-the-wind-a-preview-of-kiwetin

Indie Tabletop : http://indietabletop.net/kiwetin-board-game/

Professeur Boardgame (French) : https://www.youtube.com/watch?v=twgfMVweyec

Board Game Stories : http://boardgamestories.com/news/party/kiwetin-coming-kickstarter/

We also learned from various feedback and decided to update the amount of Rüne Cards for players at beginning of each game. This will add more strategic value and will make each game more dynamic. Get the Rules sheet

Thanks !

Kiwetin Review featured on GeekDad
about 7 years ago – Sun, Feb 12, 2017 at 12:53:17 AM

Kiwetin just got reviewed by Robin Brooks from GeekDad.
His article describes very well the essence of the game and shows how much Kiwetin is well received by the whole family.


Take a look at it : https://geekdad.com/2017/01/boardgame-review-kiwetin/


We will update our campaign with all the articles and videos we received during the week. Reviewers really enjoyed the game, so we're thrilled to share it with you.

Note : His review comes from a prototype version

 

Funded in less than 24 hours
about 7 years ago – Sun, Feb 12, 2017 at 12:53:15 AM

Woaw !!
This is amazing. 

In less than 24 hours, you made a dream become reality. Kiwetin has reached its main goal. We worked really hard on making the game as great as possible for illustration lovers, game enthusiasts, children, ... and above all, for ourselves.

Without you, none of this would be possible. So a big THANK YOU !!

We'll keep you posted all along the campaign process.




Gary & Thomas